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21 #include "../../SDL_internal.h"
23 #ifndef SDL_kmsdrmopengles_h_
24 #define SDL_kmsdrmopengles_h_
26 #if SDL_VIDEO_DRIVER_KMSDRM && SDL_VIDEO_OPENGL_EGL
28 #include "../SDL_sysvideo.h"
29 #include "../SDL_egl_c.h"
32 #define KMSDRM_GLES_GetAttribute SDL_EGL_GetAttribute
33 #define KMSDRM_GLES_GetProcAddress SDL_EGL_GetProcAddress
34 #define KMSDRM_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
35 #define KMSDRM_GLES_DeleteContext SDL_EGL_DeleteContext
36 #define KMSDRM_GLES_GetSwapInterval SDL_EGL_GetSwapInterval
int KMSDRM_GLES_LoadLibrary(_THIS, const char *path)
int KMSDRM_GLES_SetSwapInterval(_THIS, int interval)
GLsizei const GLchar *const * path
The type used to identify a window.
SDL_GLContext KMSDRM_GLES_CreateContext(_THIS, SDL_Window *window)
static screen_context_t context
EGLSurface EGLNativeWindowType * window
int KMSDRM_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
void * SDL_GLContext
An opaque handle to an OpenGL context.
int KMSDRM_GLES_SwapWindow(_THIS, SDL_Window *window)