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22 #ifndef SDL_pixels_c_h_
23 #define SDL_pixels_c_h_
25 #include "../SDL_internal.h"
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
A collection of pixels used in software blitting.
GLboolean GLboolean GLboolean b
GLdouble GLdouble GLdouble r
int SDL_InitFormat(SDL_PixelFormat *format, Uint32 pixel_format)
GLboolean GLboolean GLboolean GLboolean a
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum map
Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
void SDL_DitherColors(SDL_Color *colors, int bpp)
void SDL_InvalidateMap(SDL_BlitMap *map)
SDL_BlitMap * SDL_AllocBlitMap(void)
void SDL_FreeBlitMap(SDL_BlitMap *map)
int SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst)