SDL  2.0
SDL_hidapijoystick_c.h File Reference
+ Include dependency graph for SDL_hidapijoystick_c.h:

Go to the source code of this file.

Data Structures

struct  _SDL_HIDAPI_DeviceDriver
 

Macros

#define SDL_JOYSTICK_HIDAPI_PS4
 
#define SDL_JOYSTICK_HIDAPI_SWITCH
 
#define SDL_JOYSTICK_HIDAPI_XBOX360
 
#define SDL_JOYSTICK_HIDAPI_XBOXONE
 

Functions

SDL_bool HIDAPI_IsDevicePresent (Uint16 vendor_id, Uint16 product_id, Uint16 version)
 
const char * HIDAPI_XboxControllerName (Uint16 vendor_id, Uint16 product_id)
 

Variables

SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4
 
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam
 
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch
 
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360
 
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne
 

Macro Definition Documentation

◆ SDL_JOYSTICK_HIDAPI_PS4

#define SDL_JOYSTICK_HIDAPI_PS4

Definition at line 29 of file SDL_hidapijoystick_c.h.

◆ SDL_JOYSTICK_HIDAPI_SWITCH

#define SDL_JOYSTICK_HIDAPI_SWITCH

Definition at line 30 of file SDL_hidapijoystick_c.h.

◆ SDL_JOYSTICK_HIDAPI_XBOX360

#define SDL_JOYSTICK_HIDAPI_XBOX360

Definition at line 31 of file SDL_hidapijoystick_c.h.

◆ SDL_JOYSTICK_HIDAPI_XBOXONE

#define SDL_JOYSTICK_HIDAPI_XBOXONE

Definition at line 32 of file SDL_hidapijoystick_c.h.

Function Documentation

◆ HIDAPI_IsDevicePresent()

SDL_bool HIDAPI_IsDevicePresent ( Uint16  vendor_id,
Uint16  product_id,
Uint16  version 
)

◆ HIDAPI_XboxControllerName()

const char* HIDAPI_XboxControllerName ( Uint16  vendor_id,
Uint16  product_id 
)

Variable Documentation

◆ SDL_HIDAPI_DriverPS4

SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4

◆ SDL_HIDAPI_DriverSteam

SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam

◆ SDL_HIDAPI_DriverSwitch

SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch

◆ SDL_HIDAPI_DriverXbox360

SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360

◆ SDL_HIDAPI_DriverXboxOne

SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne