SDL
2.0
|
#include <vulkan_core.h>
Data Fields | |
VkStructureType | sType |
const void * | pNext |
VkRayTracingShaderGroupTypeNV | type |
uint32_t | generalShader |
uint32_t | closestHitShader |
uint32_t | anyHitShader |
uint32_t | intersectionShader |
Definition at line 8198 of file vulkan_core.h.
uint32_t VkRayTracingShaderGroupCreateInfoNV::anyHitShader |
Definition at line 8204 of file vulkan_core.h.
uint32_t VkRayTracingShaderGroupCreateInfoNV::closestHitShader |
Definition at line 8203 of file vulkan_core.h.
uint32_t VkRayTracingShaderGroupCreateInfoNV::generalShader |
Definition at line 8202 of file vulkan_core.h.
uint32_t VkRayTracingShaderGroupCreateInfoNV::intersectionShader |
Definition at line 8205 of file vulkan_core.h.
const void* VkRayTracingShaderGroupCreateInfoNV::pNext |
Definition at line 8200 of file vulkan_core.h.
VkStructureType VkRayTracingShaderGroupCreateInfoNV::sType |
Definition at line 8199 of file vulkan_core.h.
VkRayTracingShaderGroupTypeNV VkRayTracingShaderGroupCreateInfoNV::type |
Definition at line 8201 of file vulkan_core.h.