Login.qml Example File
users/Login.qml
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtEnginio module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.1
import Enginio 1.0
import QtQuick.Controls 1.0
import QtQuick.Layouts 1.0
ColumnLayout {
EnginioOAuth2Authentication {
id: identity
user: login.text
password: password.text
}
anchors.fill: parent
anchors.margins: 3
spacing: 3
TextField {
id: login
Layout.fillWidth: true
placeholderText: "Username"
enabled: enginioClient.authenticationState == Enginio.NotAuthenticated
}
TextField {
id: password
Layout.fillWidth: true
placeholderText: "Password"
echoMode: TextInput.PasswordEchoOnEdit
enabled: enginioClient.authenticationState == Enginio.NotAuthenticated
}
Button {
id: proccessButton
Layout.fillWidth: true
}
TextArea {
id: data
text: "Not logged in.\n\n"
readOnly: true
Layout.fillHeight: true
Layout.fillWidth: true
Connections {
target: enginioClient
onSessionAuthenticated: {
data.text = data.text + "User '"+ login.text +"' is logged in.\n\n" + JSON.stringify(reply.data, undefined, 2) + "\n\n"
}
onSessionAuthenticationError: {
data.text = data.text + "Authentication of user '"+ login.text +"' failed.\n\n" + JSON.stringify(reply.data, undefined, 2) + "\n\n"
}
onSessionTerminated: {
data.text = data.text + "Session closed.\n\n"
}
}
}
states: [
State {
name: "NotAuthenticated"
when: enginioClient.authenticationState == Enginio.NotAuthenticated
PropertyChanges {
target: proccessButton
text: "Login"
onClicked: {
enginioClient.identity = identity
}
}
},
State {
name: "Authenticating"
when: enginioClient.authenticationState == Enginio.Authenticating
PropertyChanges {
target: proccessButton
text: "Authenticating..."
enabled: false
}
},
State {
name: "AuthenticationFailure"
when: enginioClient.authenticationState == Enginio.AuthenticationFailure
PropertyChanges {
target: proccessButton
text: "Authentication failed, restart"
onClicked: {
enginioClient.identity = null
}
}
},
State {
name: "Authenticated"
when: enginioClient.authenticationState == Enginio.Authenticated
PropertyChanges {
target: proccessButton
text: "Logout"
onClicked: {
enginioClient.identity = null
}
}
}
]
}