[][src]Struct alacritty::renderer::TextShaderProgram

pub struct TextShaderProgram { /* fields omitted */ }

Text drawing program

Uniforms are prefixed with "u", and vertex attributes are prefixed with "a".

Methods

impl TextShaderProgram[src]

pub fn new() -> Result<TextShaderProgram, ShaderCreationError>[src]

Trait Implementations

impl Drop for TextShaderProgram[src]

impl Debug for TextShaderProgram[src]

Auto Trait Implementations

impl Send for TextShaderProgram

impl Sync for TextShaderProgram

Blanket Implementations

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
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impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> SetParameter for T[src]

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 
[src]

Sets value as a parameter of self.

impl<T> Erased for T[src]