[−][src]Module alacritty::input
Handle input from glutin
Certain key combinations should send some escape sequence back to the pty. In order to figure that out, state about which modifier keys are pressed needs to be tracked. Additionally, we need a bit of a state machine to determine what to do when a non-modifier key is pressed.
Structs
| Binding | Describes a state and action to take in that state |
| Processor | Processes input from glutin. |
Enums
| Action |
Constants
| FONT_SIZE_STEP |
Traits
| ActionContext |
Type Definitions
| KeyBinding | Bindings that are triggered by a keyboard key |
| MouseBinding | Bindings that are triggered by a mouse button |