BearWhackParticleSystem.qml Example File
touchinteraction/multipointtouch/content/BearWhackParticleSystem.qml
/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.0
import QtQuick.Particles 2.0
ParticleSystem {
id: particleSystem
function explode(x,y) {
fireEmitter.burst(100,x,y);
}
Emitter {
id: emitter
group: "bears"
width: parent.width
emitRate: 1
NumberAnimation on emitRate {
id: goFaster
from: 1
to: 16
running: particleSystem.running
loops: 1
duration: 60000 * 5
easing.type: Easing.Linear
}
lifeSpan: 4000 + 800*(16-emitRate)
maximumEmitted: 128
size: 64
velocity: PointDirection{ y: 40 + 10 * emitter.emitRate }
}
Emitter {
id: fireEmitter
enabled: false
maximumEmitted: 6000
group: "flame"
emitRate: 1000
size: 16
endSize: 8
velocity: CumulativeDirection { AngleDirection {angleVariation: 180; magnitudeVariation: 120;} PointDirection { y: -60 }}
lifeSpan: 400
}
Emitter {
id: heartEmitter
enabled: false
maximumEmitted: 6000
group: "hearts"
emitRate: 1000
size: 16
endSize: 8
velocity: AngleDirection {angleVariation: 180; magnitudeVariation: 180;}
lifeSpan: 600
}
Emitter {
id: bloodEmitter
enabled: false
maximumEmitted: 6000
group: "blood"
emitRate: 1000
size: 16
endSize: 8
velocity: CumulativeDirection { AngleDirection {angleVariation: 180; magnitudeVariation: 80;} PointDirection { y: 40 }}
lifeSpan: 600
}
Affector {
width: parent.width
height: 64
once: true
y: parent.height - 32
groups: "bears"
onAffectParticles: {
for (var i=0;i