#include <SMDS_MeshElementIDFactory.hxx>
§ SMDS_MeshElementIDFactory()
| SMDS_MeshElementIDFactory::SMDS_MeshElementIDFactory |
( |
| ) |
|
§ BindID()
§ MeshElement()
§ GetFreeID()
| virtual int SMDS_MeshElementIDFactory::GetFreeID |
( |
| ) |
|
|
virtual |
§ ReleaseID()
| virtual void SMDS_MeshElementIDFactory::ReleaseID |
( |
int |
ID | ) |
|
|
virtual |
§ GetMaxID()
| int SMDS_MeshElementIDFactory::GetMaxID |
( |
| ) |
const |
§ GetMinID()
| int SMDS_MeshElementIDFactory::GetMinID |
( |
| ) |
const |
§ elementsIterator()
§ Clear()
| virtual void SMDS_MeshElementIDFactory::Clear |
( |
| ) |
|
|
virtual |
§ updateMinMax() [1/2]
| void SMDS_MeshElementIDFactory::updateMinMax |
( |
| ) |
const |
|
private |
§ updateMinMax() [2/2]
| void SMDS_MeshElementIDFactory::updateMinMax |
( |
int |
id | ) |
const |
|
private |
§ myIDElements
§ myMin
| int SMDS_MeshElementIDFactory::myMin |
|
mutableprivate |
§ myMax
| int SMDS_MeshElementIDFactory::myMax |
|
mutableprivate |
§ myMaxID
| int SMDS_MeshIDFactory::myMaxID |
|
protectedinherited |
§ myPoolOfID
| std::set<int> SMDS_MeshIDFactory::myPoolOfID |
|
protectedinherited |