8 #ifndef INSTRUMENTCHANGE_H_
9 #define INSTRUMENTCHANGE_H_
Instrument change during the score.
Definition: instrumentchange.h:16
Marks that depend on other music elements.
Definition: mark.h:15
int compare(CAMusElement *)
Definition: instrumentchange.cpp:33
Represents a note in the score.
Definition: note.h:18
const int instrument()
Definition: instrumentchange.h:24
CAInstrumentChange(int instrument, CANote *note)
Definition: instrumentchange.cpp:21
An abstract class which represents every music element in the score.
Definition: muselement.h:20
void setInstrument(const int instrument)
Definition: instrumentchange.h:25
virtual ~CAInstrumentChange()
Definition: instrumentchange.cpp:26
int _instrument
Definition: instrumentchange.h:28
CAInstrumentChange * clone(CAMusElement *elt=0)
Definition: instrumentchange.cpp:29