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liblcf
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#include <rpg_battlecommand.h>
Collaboration diagram for RPG::BattleCommand:Public Types | |
| enum | Type { Type_attack = 0, Type_skill = 1, Type_subskill = 2, Type_defense = 3, Type_item = 4, Type_escape = 5, Type_special = 6 } |
Public Member Functions | |
| BattleCommand () | |
Public Attributes | |
| int | ID |
| std::string | name |
| int | type |
Definition at line 19 of file rpg_battlecommand.h.
| Enumerator | |
|---|---|
| Type_attack | |
| Type_skill | |
| Type_subskill | |
| Type_defense | |
| Type_item | |
| Type_escape | |
| Type_special | |
Definition at line 21 of file rpg_battlecommand.h.
| RPG::BattleCommand::BattleCommand | ( | ) |
| int RPG::BattleCommand::ID |
Definition at line 33 of file rpg_battlecommand.h.
Referenced by BattleCommand().
| std::string RPG::BattleCommand::name |
Definition at line 34 of file rpg_battlecommand.h.
Referenced by BattleCommand().
| int RPG::BattleCommand::type |
Definition at line 35 of file rpg_battlecommand.h.
Referenced by BattleCommand().