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liblcf
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Include dependency graph for ldb_itemanimation.cpp:Go to the source code of this file.
Macros | |
| #define | LCF_CHUNK_SUFFIX LDB_Reader |
| #define | LCF_CURRENT_STRUCT ItemAnimation |
Functions | |
| LCF_STRUCT_TYPED_FIELD (int, type) | |
| LCF_STRUCT_TYPED_FIELD (int, weapon_anim) | |
| LCF_STRUCT_TYPED_FIELD (int, movement) | |
| LCF_STRUCT_TYPED_FIELD (int, after_image) | |
| LCF_STRUCT_TYPED_FIELD (int, attacks) | |
| LCF_STRUCT_TYPED_FIELD (bool, ranged) | |
| LCF_STRUCT_TYPED_FIELD (int, ranged_anim) | |
| LCF_STRUCT_TYPED_FIELD (int, ranged_speed) | |
| LCF_STRUCT_TYPED_FIELD (int, battle_anim) | |
| #define LCF_CHUNK_SUFFIX LDB_Reader |
Definition at line 16 of file ldb_itemanimation.cpp.
| #define LCF_CURRENT_STRUCT ItemAnimation |
Definition at line 17 of file ldb_itemanimation.cpp.
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| type | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| weapon_anim | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| movement | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| after_image | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| attacks | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | bool | , |
| ranged | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| ranged_anim | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| ranged_speed | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| battle_anim | |||
| ) |