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liblcf
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#include <rpg_treemap.h>
Collaboration diagram for RPG::TreeMap:Public Member Functions | |
| TreeMap () | |
Public Attributes | |
| std::vector< MapInfo > | maps |
| std::vector< int > | tree_order |
| int | active_node |
| Start | start |
Definition at line 21 of file rpg_treemap.h.
| RPG::TreeMap::TreeMap | ( | ) |
| int RPG::TreeMap::active_node |
Definition at line 27 of file rpg_treemap.h.
Referenced by TreeMapXmlHandler::CharacterData(), Data::Clear(), RawStruct< RPG::TreeMap >::ReadLcf(), TreeMap(), RawStruct< RPG::TreeMap >::WriteLcf(), and RawStruct< RPG::TreeMap >::WriteXml().
| std::vector<MapInfo> RPG::TreeMap::maps |
Definition at line 25 of file rpg_treemap.h.
Referenced by Data::Clear(), RawStruct< RPG::TreeMap >::ReadLcf(), TreeMapXmlHandler::StartElement(), RawStruct< RPG::TreeMap >::WriteLcf(), and RawStruct< RPG::TreeMap >::WriteXml().
| Start RPG::TreeMap::start |
Definition at line 28 of file rpg_treemap.h.
Referenced by RawStruct< RPG::TreeMap >::ReadLcf(), TreeMapXmlHandler::StartElement(), RawStruct< RPG::TreeMap >::WriteLcf(), and RawStruct< RPG::TreeMap >::WriteXml().
| std::vector<int> RPG::TreeMap::tree_order |
Definition at line 26 of file rpg_treemap.h.
Referenced by TreeMapXmlHandler::CharacterData(), Data::Clear(), RawStruct< RPG::TreeMap >::ReadLcf(), RawStruct< RPG::TreeMap >::WriteLcf(), and RawStruct< RPG::TreeMap >::WriteXml().