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liblcf
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#include <rpg_commonevent.h>
Collaboration diagram for RPG::CommonEvent:Public Types | |
| enum | Trigger { Trigger_automatic = 3, Trigger_parallel = 4, Trigger_call = 5 } |
Public Member Functions | |
| CommonEvent () | |
Public Attributes | |
| int | ID |
| std::string | name |
| int | trigger |
| bool | switch_flag |
| int | switch_id |
| std::vector< EventCommand > | event_commands |
Definition at line 21 of file rpg_commonevent.h.
| Enumerator | |
|---|---|
| Trigger_automatic | |
| Trigger_parallel | |
| Trigger_call | |
Definition at line 23 of file rpg_commonevent.h.
| RPG::CommonEvent::CommonEvent | ( | ) |
Constructor.
Definition at line 15 of file rpg_commonevent.cpp.
References ID, name, switch_flag, switch_id, and trigger.
| std::vector<EventCommand> RPG::CommonEvent::event_commands |
Definition at line 36 of file rpg_commonevent.h.
| int RPG::CommonEvent::ID |
Definition at line 31 of file rpg_commonevent.h.
Referenced by CommonEvent().
| std::string RPG::CommonEvent::name |
Definition at line 32 of file rpg_commonevent.h.
Referenced by CommonEvent().
| bool RPG::CommonEvent::switch_flag |
Definition at line 34 of file rpg_commonevent.h.
Referenced by CommonEvent().
| int RPG::CommonEvent::switch_id |
Definition at line 35 of file rpg_commonevent.h.
Referenced by CommonEvent().
| int RPG::CommonEvent::trigger |
Definition at line 33 of file rpg_commonevent.h.
Referenced by CommonEvent().