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liblcf
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#include <ldb_chunks.h>
Collaboration diagram for LDB_Reader::ChunkSystem:Definition at line 1168 of file ldb_chunks.h.
| Enumerator | |
|---|---|
| ldb_id |
Integer - RPG2003 |
| boat_name |
String |
| ship_name |
String |
| airship_name |
String |
| boat_index |
Integer |
| ship_index |
Integer |
| airship_index |
Integer |
| title_name |
String |
| gameover_name |
String |
| system_name |
String |
| system2_name |
String - RPG2003 |
| party_size |
Integer |
| party |
Array - Short |
| menu_commands_size |
Integer - RPG2003 |
| menu_commands |
Array - Short - RPG2003 |
| title_music | |
| battle_music | |
| battle_end_music | |
| inn_music | |
| boat_music | |
| ship_music | |
| airship_music | |
| gameover_music | |
| cursor_se | |
| decision_se | |
| cancel_se | |
| buzzer_se | |
| battle_se | |
| escape_se | |
| enemy_attack_se | |
| enemy_damaged_se | |
| actor_damaged_se | |
| dodge_se | |
| enemy_death_se | |
| item_se | |
| transition_out |
Integer |
| transition_in |
Integer |
| battle_start_fadeout |
Integer |
| battle_start_fadein |
Integer |
| battle_end_fadeout |
Integer |
| battle_end_fadein |
Integer |
| message_stretch |
Integer |
| font_id |
Integer |
| selected_condition |
Integer |
| selected_hero |
Integer |
| battletest_background |
String |
| battletest_data |
Array - RPG::TestBattler |
| save_count |
Integer |
| battletest_terrain |
Integer |
| battletest_formation |
Integer |
| battletest_condition |
Integer |
| show_frame |
Flag - RPG2003 |
| frame_name |
String - RPG2003 |
| invert_animations |
Flag - RPG2003 |
Definition at line 1169 of file ldb_chunks.h.