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liblcf
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#include <rpg_eventpagecondition.h>
Collaboration diagram for RPG::EventPageCondition::Flags:Public Attributes | |
| bool | switch_a |
| bool | switch_b |
| bool | variable |
| bool | item |
| bool | actor |
| bool | timer |
| bool | timer2 |
Definition at line 29 of file rpg_eventpagecondition.h.
| bool RPG::EventPageCondition::Flags::actor |
Definition at line 34 of file rpg_eventpagecondition.h.
Referenced by RPG::EventPageCondition::EventPageCondition().
| bool RPG::EventPageCondition::Flags::item |
Definition at line 33 of file rpg_eventpagecondition.h.
Referenced by RPG::EventPageCondition::EventPageCondition().
| bool RPG::EventPageCondition::Flags::switch_a |
Definition at line 30 of file rpg_eventpagecondition.h.
Referenced by RPG::EventPageCondition::EventPageCondition().
| bool RPG::EventPageCondition::Flags::switch_b |
Definition at line 31 of file rpg_eventpagecondition.h.
Referenced by RPG::EventPageCondition::EventPageCondition().
| bool RPG::EventPageCondition::Flags::timer |
Definition at line 35 of file rpg_eventpagecondition.h.
Referenced by RPG::EventPageCondition::EventPageCondition().
| bool RPG::EventPageCondition::Flags::timer2 |
Definition at line 36 of file rpg_eventpagecondition.h.
Referenced by RPG::EventPageCondition::EventPageCondition().
| bool RPG::EventPageCondition::Flags::variable |
Definition at line 32 of file rpg_eventpagecondition.h.
Referenced by RPG::EventPageCondition::EventPageCondition().