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liblcf
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Include dependency graph for lsd_savescreen.cpp:Go to the source code of this file.
Macros | |
| #define | LCF_CHUNK_SUFFIX LSD_Reader |
| #define | LCF_CURRENT_STRUCT SaveScreen |
Functions | |
| LCF_STRUCT_TYPED_FIELD (int, tint_finish_red) | |
| LCF_STRUCT_TYPED_FIELD (int, tint_finish_green) | |
| LCF_STRUCT_TYPED_FIELD (int, tint_finish_blue) | |
| LCF_STRUCT_TYPED_FIELD (int, tint_finish_sat) | |
| LCF_STRUCT_TYPED_FIELD (double, tint_current_red) | |
| LCF_STRUCT_TYPED_FIELD (double, tint_current_green) | |
| LCF_STRUCT_TYPED_FIELD (double, tint_current_blue) | |
| LCF_STRUCT_TYPED_FIELD (double, tint_current_sat) | |
| LCF_STRUCT_TYPED_FIELD (int, tint_time_left) | |
| LCF_STRUCT_TYPED_FIELD (bool, flash_continuous) | |
| LCF_STRUCT_TYPED_FIELD (int, flash_red) | |
| LCF_STRUCT_TYPED_FIELD (int, flash_green) | |
| LCF_STRUCT_TYPED_FIELD (int, flash_blue) | |
| LCF_STRUCT_TYPED_FIELD (double, flash_current_level) | |
| LCF_STRUCT_TYPED_FIELD (int, flash_time_left) | |
| LCF_STRUCT_TYPED_FIELD (bool, shake_continuous) | |
| LCF_STRUCT_TYPED_FIELD (int, shake_strength) | |
| LCF_STRUCT_TYPED_FIELD (int, shake_speed) | |
| LCF_STRUCT_TYPED_FIELD (int, shake_position) | |
| LCF_STRUCT_TYPED_FIELD (int, unknown_22) | |
| LCF_STRUCT_TYPED_FIELD (int, shake_time_left) | |
| LCF_STRUCT_TYPED_FIELD (int, pan_x) | |
| LCF_STRUCT_TYPED_FIELD (int, pan_y) | |
| LCF_STRUCT_TYPED_FIELD (int, battleanim_id) | |
| LCF_STRUCT_TYPED_FIELD (int, battleanim_target) | |
| LCF_STRUCT_TYPED_FIELD (int, unknown_2d_battle_anim) | |
| LCF_STRUCT_TYPED_FIELD (int, unknown_2e) | |
| LCF_STRUCT_TYPED_FIELD (bool, battleanim_global) | |
| LCF_STRUCT_TYPED_FIELD (int, weather) | |
| LCF_STRUCT_TYPED_FIELD (int, weather_strength) | |
| #define LCF_CHUNK_SUFFIX LSD_Reader |
Definition at line 16 of file lsd_savescreen.cpp.
| #define LCF_CURRENT_STRUCT SaveScreen |
Definition at line 17 of file lsd_savescreen.cpp.
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| tint_finish_red | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| tint_finish_green | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| tint_finish_blue | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| tint_finish_sat | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | double | , |
| tint_current_red | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | double | , |
| tint_current_green | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | double | , |
| tint_current_blue | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | double | , |
| tint_current_sat | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| tint_time_left | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | bool | , |
| flash_continuous | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| flash_red | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| flash_green | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| flash_blue | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | double | , |
| flash_current_level | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| flash_time_left | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | bool | , |
| shake_continuous | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| shake_strength | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| shake_speed | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| shake_position | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| unknown_22 | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| shake_time_left | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| pan_x | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| pan_y | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| battleanim_id | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| battleanim_target | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| unknown_2d_battle_anim | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| unknown_2e | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | bool | , |
| battleanim_global | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| weather | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| weather_strength | |||
| ) |