|
liblcf
|
Include dependency graph for ldb_animationtiming.cpp:Go to the source code of this file.
Macros | |
| #define | LCF_CHUNK_SUFFIX LDB_Reader |
| #define | LCF_CURRENT_STRUCT AnimationTiming |
Functions | |
| LCF_STRUCT_TYPED_FIELD (int, frame) | |
| LCF_STRUCT_TYPED_FIELD (RPG::Sound, se) | |
| LCF_STRUCT_TYPED_FIELD (int, flash_scope) | |
| LCF_STRUCT_TYPED_FIELD (int, flash_red) | |
| LCF_STRUCT_TYPED_FIELD (int, flash_green) | |
| LCF_STRUCT_TYPED_FIELD (int, flash_blue) | |
| LCF_STRUCT_TYPED_FIELD (int, flash_power) | |
| LCF_STRUCT_TYPED_FIELD (int, screen_shake) | |
| #define LCF_CHUNK_SUFFIX LDB_Reader |
Definition at line 16 of file ldb_animationtiming.cpp.
| #define LCF_CURRENT_STRUCT AnimationTiming |
Definition at line 17 of file ldb_animationtiming.cpp.
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| frame | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | RPG::Sound | , |
| se | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| flash_scope | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| flash_red | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| flash_green | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| flash_blue | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| flash_power | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| screen_shake | |||
| ) |