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| | LCF_STRUCT_TYPED_FIELD (int, placement) |
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| | LCF_STRUCT_TYPED_FIELD (int, death_handler1) |
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| | LCF_STRUCT_TYPED_FIELD (int, row) |
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| | LCF_STRUCT_TYPED_FIELD (int, battle_type) |
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| | LCF_STRUCT_TYPED_FIELD (int, unknown_09) |
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| | LCF_STRUCT_TYPED_FIELD (std::vector< RPG::BattleCommand >, commands) |
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| | LCF_STRUCT_TYPED_FIELD (int, death_handler2) |
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| | LCF_STRUCT_TYPED_FIELD (int, death_event) |
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| | LCF_STRUCT_TYPED_FIELD (int, window_size) |
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| | LCF_STRUCT_TYPED_FIELD (int, transparency) |
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| | LCF_STRUCT_TYPED_FIELD (bool, teleport) |
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| | LCF_STRUCT_TYPED_FIELD (int, teleport_id) |
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| | LCF_STRUCT_TYPED_FIELD (int, teleport_x) |
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| | LCF_STRUCT_TYPED_FIELD (int, teleport_y) |
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| | LCF_STRUCT_TYPED_FIELD (int, teleport_face) |
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| #define LCF_CHUNK_SUFFIX LDB_Reader |
| #define LCF_CURRENT_STRUCT BattleCommands |
| LCF_STRUCT_TYPED_FIELD |
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placement |
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| LCF_STRUCT_TYPED_FIELD |
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death_handler1 |
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| LCF_STRUCT_TYPED_FIELD |
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row |
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| LCF_STRUCT_TYPED_FIELD |
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battle_type |
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| LCF_STRUCT_TYPED_FIELD |
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unknown_09 |
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| LCF_STRUCT_TYPED_FIELD |
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death_handler2 |
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| LCF_STRUCT_TYPED_FIELD |
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death_event |
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| LCF_STRUCT_TYPED_FIELD |
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window_size |
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| LCF_STRUCT_TYPED_FIELD |
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int |
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transparency |
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| LCF_STRUCT_TYPED_FIELD |
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bool |
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teleport |
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| LCF_STRUCT_TYPED_FIELD |
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teleport_id |
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| LCF_STRUCT_TYPED_FIELD |
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teleport_x |
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| LCF_STRUCT_TYPED_FIELD |
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teleport_y |
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| LCF_STRUCT_TYPED_FIELD |
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teleport_face |
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