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liblcf
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#include <lsd_chunks.h>
Collaboration diagram for LSD_Reader::ChunkSavePartyLocation:Definition at line 288 of file lsd_chunks.h.
| Enumerator | |
|---|---|
| active |
Flag |
| map_id |
? |
| position_x |
? |
| position_y |
? |
| prelock_direction |
Facing direction before lock |
| direction |
Current facing direction |
| anim_frame |
? |
| unknown_18 |
? |
| unknown_1f |
? |
| move_frequency |
? |
| layer |
? |
| overlap_forbidden |
Flag |
| animation_type |
Integer |
| lock_facing |
facing locked |
| move_speed | |
| move_route |
chunks: RPG::MoveRoute |
| move_route_overwrite |
Use custom move route |
| move_route_index |
Index of MoveEvent command route |
| move_route_repeated |
Boolean - Repeating move route has been completed at least once |
| sprite_transparent |
bool |
| unknown_2f_overlap |
Boolean - Overlap? |
| anim_paused |
? |
| unknown_33 |
? |
| unknown_34 |
? |
| unknown_35 |
? |
| unknown_36 |
? |
| unknown_3d |
? |
| unknown_3e |
? |
| unknown_3f |
? |
| unknown_47 |
? |
| flying |
Flag |
| sprite_name |
? |
| sprite_id |
? |
| unknown_4b |
? |
| flash_red |
int |
| flash_green |
int |
| flash_blue |
int |
| flash_current_level |
double |
| flash_time_left |
int |
| unknown_65 | |
| original_move_route_index |
Index of custom move route |
| vehicle |
Vehicle in use |
| unknown_68 | |
| unknown_69 | |
| unknown_6c | |
| pan_state | |
| pan_current_x |
int |
| pan_current_y |
? |
| pan_finish_x |
? |
| pan_finish_y |
? |
| unknown_79 |
? |
| encounter_steps |
int: sum of terrain.encounter_rate for each step |
| unknown_7d |
? |
| map_save_count |
Mirrors save_count of current map. On mismatch events are not continued after load. |
| unknown_84 |
? |
Definition at line 289 of file lsd_chunks.h.