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liblcf
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#include <rpg_save.h>
Collaboration diagram for RPG::Save:Public Member Functions | |
| Save () | |
| void | Setup () |
Public Attributes | |
| SaveTitle | title |
| SaveSystem | system |
| SaveScreen | screen |
| std::vector< SavePicture > | pictures |
| SavePartyLocation | party_location |
| SaveVehicleLocation | boat_location |
| SaveVehicleLocation | ship_location |
| SaveVehicleLocation | airship_location |
| std::vector< SaveActor > | actors |
| SaveInventory | inventory |
| std::vector< SaveTarget > | targets |
| SaveMapInfo | map_info |
| int | unknown_70 |
| SaveEvents | events |
| std::vector< SaveCommonEvent > | common_events |
Definition at line 31 of file rpg_save.h.
| RPG::Save::Save | ( | ) |
| void RPG::Save::Setup | ( | ) |
Definition at line 152 of file rpg_setup.cpp.
References Data::actors, and Data::system.
| std::vector<SaveActor> RPG::Save::actors |
Definition at line 44 of file rpg_save.h.
| SaveVehicleLocation RPG::Save::airship_location |
Definition at line 43 of file rpg_save.h.
| SaveVehicleLocation RPG::Save::boat_location |
Definition at line 41 of file rpg_save.h.
| std::vector<SaveCommonEvent> RPG::Save::common_events |
Definition at line 50 of file rpg_save.h.
| SaveEvents RPG::Save::events |
Definition at line 49 of file rpg_save.h.
| SaveInventory RPG::Save::inventory |
Definition at line 45 of file rpg_save.h.
| SaveMapInfo RPG::Save::map_info |
Definition at line 47 of file rpg_save.h.
| SavePartyLocation RPG::Save::party_location |
Definition at line 40 of file rpg_save.h.
| std::vector<SavePicture> RPG::Save::pictures |
Definition at line 39 of file rpg_save.h.
| SaveScreen RPG::Save::screen |
Definition at line 38 of file rpg_save.h.
| SaveVehicleLocation RPG::Save::ship_location |
Definition at line 42 of file rpg_save.h.
| SaveSystem RPG::Save::system |
Definition at line 37 of file rpg_save.h.
| std::vector<SaveTarget> RPG::Save::targets |
Definition at line 46 of file rpg_save.h.
| SaveTitle RPG::Save::title |
Definition at line 36 of file rpg_save.h.
| int RPG::Save::unknown_70 |
Definition at line 48 of file rpg_save.h.
Referenced by Save().