|
liblcf
|
Include dependency graph for ldb_battleranimation.cpp:Go to the source code of this file.
Macros | |
| #define | LCF_CHUNK_SUFFIX LDB_Reader |
| #define | LCF_CURRENT_STRUCT BattlerAnimation |
Functions | |
| LCF_STRUCT_TYPED_FIELD (std::string, name) | |
| LCF_STRUCT_TYPED_FIELD (int, speed) | |
| LCF_STRUCT_TYPED_FIELD (std::vector< RPG::BattlerAnimationExtension >, base_data) | |
| LCF_STRUCT_TYPED_FIELD (std::vector< RPG::BattlerAnimationExtension >, weapon_data) | |
| #define LCF_CHUNK_SUFFIX LDB_Reader |
Definition at line 16 of file ldb_battleranimation.cpp.
| #define LCF_CURRENT_STRUCT BattlerAnimation |
Definition at line 17 of file ldb_battleranimation.cpp.
| LCF_STRUCT_TYPED_FIELD | ( | std::string | , |
| name | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | int | , |
| speed | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | std::vector< RPG::BattlerAnimationExtension > | , |
| base_data | |||
| ) |
| LCF_STRUCT_TYPED_FIELD | ( | std::vector< RPG::BattlerAnimationExtension > | , |
| weapon_data | |||
| ) |