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liblcf
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#include <rpg_sound.h>
Collaboration diagram for RPG::Sound:Public Member Functions | |
| Sound () | |
Public Attributes | |
| std::string | name |
| int | volume |
| int | tempo |
| int | balance |
Definition at line 19 of file rpg_sound.h.
| RPG::Sound::Sound | ( | ) |
| int RPG::Sound::balance |
Definition at line 26 of file rpg_sound.h.
Referenced by Sound().
| std::string RPG::Sound::name |
Definition at line 23 of file rpg_sound.h.
Referenced by RPG::SaveSystem::Fixup(), and Sound().
| int RPG::Sound::tempo |
Definition at line 25 of file rpg_sound.h.
Referenced by Sound().
| int RPG::Sound::volume |
Definition at line 24 of file rpg_sound.h.
Referenced by Sound().