public class MaterialChunk extends Chunk
| Constructor and Description |
|---|
MaterialChunk() |
| Modifier and Type | Method and Description |
|---|---|
void |
initialize(ChunkChopper chopper)
This will set the ambient, diffuse and specular
colors as well as the textures, two sidedness
and transparency of the material.
|
addSubChunk, getDescription, getName, getSubChunk, loadData, setDescription, setName, toStringpublic void initialize(ChunkChopper chopper)
initialize in class Chunkchopper - the chopper containing the data
needed to set the attributes.Copyright © 2000-2013 Microcrowd. All Rights Reserved.