public class SurfaceTexture extends Object
| Modifier and Type | Class and Description |
|---|---|
static interface |
SurfaceTexture.OnFrameAvailableListener |
static class |
SurfaceTexture.OutOfResourcesException |
| Constructor and Description |
|---|
SurfaceTexture(int texName) |
| Modifier and Type | Method and Description |
|---|---|
void |
attachToGLContext(int texName) |
void |
detachFromGLContext() |
protected void |
finalize() |
long |
getTimestamp() |
void |
getTransformMatrix(float[] mtx) |
void |
release() |
void |
setDefaultBufferSize(int width,
int height) |
void |
setOnFrameAvailableListener(SurfaceTexture.OnFrameAvailableListener l) |
void |
updateTexImage() |
public void setOnFrameAvailableListener(SurfaceTexture.OnFrameAvailableListener l)
public void setDefaultBufferSize(int width,
int height)
public void updateTexImage()
public void detachFromGLContext()
public void attachToGLContext(int texName)
public void getTransformMatrix(float[] mtx)
public long getTimestamp()
public void release()
Copyright © 2008-2013. All Rights Reserved.