public class HullDesc extends Object
| Modifier and Type | Field and Description |
|---|---|
int |
flags
Flags to use when generating the convex hull, see
HullFlags. |
int |
maxFaces
Maximum number of faces to be considered for the hull.
|
int |
maxVertices
Maximum number of vertices to be considered for the hull.
|
float |
normalEpsilon
Epsilon value for removing duplicates.
|
int |
vcount
Number of vertices in the input point cloud.
|
ObjectArrayList<Vector3f> |
vertices
Array of vertices.
|
| Constructor and Description |
|---|
HullDesc() |
HullDesc(int flag,
int vcount,
ObjectArrayList<Vector3f> vertices) |
HullDesc(int flag,
int vcount,
ObjectArrayList<Vector3f> vertices,
int stride) |
| Modifier and Type | Method and Description |
|---|---|
void |
clearHullFlag(int flag) |
boolean |
hasHullFlag(int flag) |
void |
setHullFlag(int flag) |
public int flags
HullFlags.public int vcount
public ObjectArrayList<Vector3f> vertices
public float normalEpsilon
public int maxVertices
public int maxFaces
public HullDesc()
public HullDesc(int flag,
int vcount,
ObjectArrayList<Vector3f> vertices)
public HullDesc(int flag,
int vcount,
ObjectArrayList<Vector3f> vertices,
int stride)