public class ConstraintPersistentData extends Object
| Modifier and Type | Field and Description |
|---|---|
float |
accumulatedTangentImpulse0 |
float |
accumulatedTangentImpulse1 |
Vector3f |
angularComponentA |
Vector3f |
angularComponentB |
float |
appliedImpulse
total applied impulse during most recent frame
|
ContactSolverFunc |
contactSolverFunc |
float |
friction |
Vector3f |
frictionAngularComponent0A |
Vector3f |
frictionAngularComponent0B |
Vector3f |
frictionAngularComponent1A |
Vector3f |
frictionAngularComponent1B |
ContactSolverFunc |
frictionSolverFunc |
Vector3f |
frictionWorldTangential0 |
Vector3f |
frictionWorldTangential1 |
float |
jacDiagABInv |
float |
jacDiagABInvTangent0 |
float |
jacDiagABInvTangent1 |
float |
penetration |
int |
persistentLifeTime |
float |
prevAppliedImpulse |
float |
restitution |
| Constructor and Description |
|---|
ConstraintPersistentData() |
public float appliedImpulse
public float prevAppliedImpulse
public float accumulatedTangentImpulse0
public float accumulatedTangentImpulse1
public float jacDiagABInv
public float jacDiagABInvTangent0
public float jacDiagABInvTangent1
public int persistentLifeTime
public float restitution
public float friction
public float penetration
public final Vector3f frictionWorldTangential0
public final Vector3f frictionWorldTangential1
public final Vector3f frictionAngularComponent0A
public final Vector3f frictionAngularComponent0B
public final Vector3f frictionAngularComponent1A
public final Vector3f frictionAngularComponent1B
public final Vector3f angularComponentA
public final Vector3f angularComponentB
public ContactSolverFunc contactSolverFunc
public ContactSolverFunc frictionSolverFunc