public abstract static class CollisionWorld.RayResultCallback extends Object
| Modifier and Type | Field and Description |
|---|---|
float |
closestHitFraction |
short |
collisionFilterGroup |
short |
collisionFilterMask |
CollisionObject |
collisionObject |
| Constructor and Description |
|---|
CollisionWorld.RayResultCallback() |
| Modifier and Type | Method and Description |
|---|---|
abstract float |
addSingleResult(CollisionWorld.LocalRayResult rayResult,
boolean normalInWorldSpace) |
boolean |
hasHit() |
boolean |
needsCollision(BroadphaseProxy proxy0) |
public float closestHitFraction
public CollisionObject collisionObject
public short collisionFilterGroup
public short collisionFilterMask
public boolean hasHit()
public boolean needsCollision(BroadphaseProxy proxy0)
public abstract float addSingleResult(CollisionWorld.LocalRayResult rayResult, boolean normalInWorldSpace)