public static class CollisionWorld.ClosestConvexResultCallback extends CollisionWorld.ConvexResultCallback
| Modifier and Type | Field and Description |
|---|---|
Vector3f |
convexFromWorld |
Vector3f |
convexToWorld |
CollisionObject |
hitCollisionObject |
Vector3f |
hitNormalWorld |
Vector3f |
hitPointWorld |
closestHitFraction, collisionFilterGroup, collisionFilterMask| Constructor and Description |
|---|
CollisionWorld.ClosestConvexResultCallback(Vector3f convexFromWorld,
Vector3f convexToWorld) |
| Modifier and Type | Method and Description |
|---|---|
float |
addSingleResult(CollisionWorld.LocalConvexResult convexResult,
boolean normalInWorldSpace) |
hasHit, needsCollisionpublic final Vector3f convexFromWorld
public final Vector3f convexToWorld
public final Vector3f hitNormalWorld
public final Vector3f hitPointWorld
public CollisionObject hitCollisionObject
public float addSingleResult(CollisionWorld.LocalConvexResult convexResult, boolean normalInWorldSpace)
addSingleResult in class CollisionWorld.ConvexResultCallback