void |
Path.addArc(RectF oval,
float startAngle,
float sweepAngle) |
void |
Path.addOval(RectF oval,
Path.Direction dir) |
void |
Path.addRect(RectF rect,
Path.Direction dir) |
void |
Path.addRoundRect(RectF rect,
float[] radii,
Path.Direction dir) |
void |
Path.addRoundRect(RectF rect,
float rx,
float ry,
Path.Direction dir) |
void |
Path.arcTo(RectF oval,
float startAngle,
float sweepAngle) |
void |
Path.arcTo(RectF oval,
float startAngle,
float sweepAngle,
boolean forceMoveTo) |
boolean |
Canvas.clipRect(RectF rect) |
boolean |
Canvas.clipRect(RectF rect,
Region.Op op) |
void |
Path.computeBounds(RectF bounds,
boolean exact) |
boolean |
RectF.contains(RectF r) |
void |
NinePatch.draw(Canvas canvas,
RectF location) |
void |
Canvas.drawArc(RectF oval,
float startAngle,
float sweepAngle,
boolean useCenter,
Paint paint) |
void |
Canvas.drawBitmap(Bitmap bitmap,
Rect src,
RectF dst,
Paint paint) |
void |
Canvas.drawOval(RectF oval,
Paint paint) |
void |
Canvas.drawPicture(Picture picture,
RectF dst) |
void |
Canvas.drawRect(RectF rect,
Paint paint) |
void |
Canvas.drawRoundRect(RectF rect,
float rx,
float ry,
Paint paint) |
boolean |
RectF.intersect(RectF r) |
static boolean |
RectF.intersects(RectF a,
RectF b) |
boolean |
Path.isRect(RectF rect) |
boolean |
Matrix.mapRect(RectF rect) |
boolean |
Matrix.mapRect(RectF dst,
RectF src) |
boolean |
Canvas.quickReject(RectF rect,
Canvas.EdgeType type) |
int |
Canvas.saveLayer(RectF bounds,
Paint paint,
int saveFlags) |
int |
Canvas.saveLayerAlpha(RectF bounds,
int alpha,
int saveFlags) |
void |
RectF.set(RectF src) |
boolean |
RectF.setIntersect(RectF a,
RectF b) |
boolean |
Matrix.setRectToRect(RectF src,
RectF dst,
Matrix.ScaleToFit stf) |
void |
RectF.union(RectF r) |