Uses of Class
com.microcrowd.loader.java3d.max3ds.chunks.Chunk

Packages that use Chunk
com.microcrowd.loader.java3d.max3ds Contains classes used to load 3d studio max files. 
com.microcrowd.loader.java3d.max3ds.chunks   
 

Uses of Chunk in com.microcrowd.loader.java3d.max3ds
 

Fields in com.microcrowd.loader.java3d.max3ds declared as Chunk
static Chunk ChunkChopper.debugChunk
          Current chunk for which debugging info is viewed if debug == true
 

Methods in com.microcrowd.loader.java3d.max3ds that return Chunk
 Chunk ChunkMap.get(java.lang.Integer chunkID)
           
 

Methods in com.microcrowd.loader.java3d.max3ds with parameters of type Chunk
protected  void ChunkChopper.debug(Chunk parentChunk, int level, java.lang.Integer chunkID, long chunkLength, int position, long limit)
          prints some handy information...
protected  void ChunkChopper.loadSubChunks(Chunk parentChunk, int level)
          The base class Chunk takes care of loading subchunks for all chunks types.
 

Constructors in com.microcrowd.loader.java3d.max3ds with parameters of type Chunk
ChunkMap(Chunk mainChunk)
          singleton constructor.
 

Uses of Chunk in com.microcrowd.loader.java3d.max3ds.chunks
 

Subclasses of Chunk in com.microcrowd.loader.java3d.max3ds.chunks
 class AxisChunk
          Extracts the local coordinate that will act as a shape's axis that will be used by the mesh info chunk.
 class BooleanChunk
          A boolean chunk is true if it is present otherwise there is no chunk and that represents false.
 class BoundingBoxChunk
          Loads the bounding box for keyframer of mesh.
 class CameraChunk
          Loads percentage values from binary data representing them.
 class ColorChunk
          Loads colors from binary data representing them.
 class FacesDescriptionChunk
          This chunk describes all the triangles that make up a mesh.
 class FacesMaterialChunk
          FacesMaterialsChunk contains the materials information from the 3ds file.
 class FloatChunk
          These have no subchunks.
 class FramesChunk
          This chunk specifies the beginning and end frames.
 class FramesDescriptionChunk
          This chunk contains the name of the object the frames belong to and the parameters and hierarchy information for it.
 class GlobalColorChunk
          Loads colors from binary data representing them.
 class HierarchyInfoChunk
          A HierarchyInfoChunk stores information about where an object belong in a hierarchy of object that have animations which may or may not be related.
 class KeyFramerInfoChunk
          A KeyFramerInfoChunk stores information about things that happen to meshes: Position information, rotation information, scale information, pivot information and frame information.
 class LightChunk
          Lights to be placed in a scene.
 class MaterialChunk
          Loads material chunks with ambient, diffuse and specular colors, shininess, transparency, two sidedness and texture.
 class NamedObjectChunk
          Loads information about a named object: Cameras, meshes and lights
 class PercentageChunk
          Loads percentage values from binary data representing them.
 class PivotChunk
          Loads the pivot for a mesh.
 class PositionChunk
          Loads the position of a mesh as defined in the 3ds file.
 class RotationChunk
          Extracts the rotation information from the 3ds file.
 class ScaleChunk
          Extracts scale information from the 3ds file which is then used by the mesh info chunk to construct a animation.
 class SmoothingChunk
          This chunk is used to generate normals for a mesh according to the data in the smoothing groups chunk.
 class SpotLightChunk
          SpotLights to be placed in a scene.
 class StringChunk
          These have no subchunks.
 class TextureChunk
          Loads percentage values from binary data representing them.
 class Vertex2ListChunk
          Reads a list of x,y points that will be used later for texture mapping.
 class Vertex3ListChunk
          Reads and store x,y,z vertex coordinates.
 

Methods in com.microcrowd.loader.java3d.max3ds.chunks that return Chunk
 Chunk Chunk.getSubChunk(java.lang.Integer id)
           
 

Methods in com.microcrowd.loader.java3d.max3ds.chunks with parameters of type Chunk
 void Chunk.addSubChunk(java.lang.Integer id, Chunk subChunk)
           
 



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