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java.lang.Objectcom.microcrowd.loader.java3d.max3ds.chunks.Chunk
com.microcrowd.loader.java3d.max3ds.chunks.MaterialChunk
public class MaterialChunk
Loads material chunks with ambient, diffuse and specular colors, shininess, transparency, two sidedness and texture.
| Constructor Summary | |
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MaterialChunk()
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| Method Summary | |
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void |
initialize(ChunkChopper chopper)
This will set the ambient, diffuse and specular colors as well as the textures, two sidedness and transparency of the material. |
| Methods inherited from class com.microcrowd.loader.java3d.max3ds.chunks.Chunk |
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addSubChunk, getDescription, getName, getSubChunk, loadData, setDescription, setName, toString |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
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public MaterialChunk()
| Method Detail |
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public void initialize(ChunkChopper chopper)
initialize in class Chunkchopper - the chopper containing the data
needed to set the attributes.
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